NoGhost Mapping Competition #2 - Winners

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
cityy
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NoGhost Mapping Competition #2 - Winners

Post by cityy »

Once again NoGhost.net and MaverickServers.com are hosting a Quake 3 mapping competition. Mappers from the community are encouraged to participate in this competition; both veteran mappers and those looking to get into mapping are welcome to join in on the fun. Prizes will be awarded to the best maps and be judged by the community and players.

Prizes and Sponsors

* - Crucial Memory has donated 3 kits of 2x2GB DDR3 Ballistix PC3 memory
* - Autodesk has donated 2 copies of 3ds Max and one copy of Mudbox; please see licensing notes at the bottom
* - Planetside Software has donated one copy of Terragen 2 Deep and one copy of Terragen Classic
* - TBA

Stay tuned for further details!

http://mapping.maverickservers.com/

For questions feel free to join #maverickservers on irc.quakenet.org.
Last edited by cityy on Thu Aug 26, 2010 7:40 pm, edited 3 times in total.
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skinNCNmaster
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Re: NoGhost Mapping Competition #2 announced

Post by skinNCNmaster »

prizes?
cityy
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Re: NoGhost Mapping Competition #2 announced

Post by cityy »

To be announced. BUT FUCK COUNT ME IN :olo:
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Silicone_Milk
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Re: NoGhost Mapping Competition #2 announced

Post by Silicone_Milk »

sweet
skinNCNmaster
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Re: NoGhost Mapping Competition #2 announced

Post by skinNCNmaster »

one map per mapper.. two mappers on one map?

can we do a collaborative ?
dONKEY
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Re: NoGhost Mapping Competition #2 announced

Post by dONKEY »

Excellent....I'm gonna play again :)
Anthem
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Re: NoGhost Mapping Competition #2 announced

Post by Anthem »

skinNCNmaster wrote:prizes?
The prizes from the previous competition were:

* -1st Place: AMD Phenom™ II X4 965 Black Edition Processor and Sapphire Radeon HD 5850 Graphics Card
* -2nd Place: AMD Phenom™ II X4 965 Black Edition Processor and Sapphire Radeon HD 4650 Graphics Card
* -3rd Place: Sapphire Pure 950W Power Supply
*
* -Sponsored by: AMD, ATI, Sapphire, NoGhost.net and Maverick Servers
I am unsure as to whether they will be better or worse than the previous competition's, but it should give you an idea as to what prizes may be offered.

I want to ensure some of the people that were dissatisfied by the last competition that this one will be a bit more planned than the last. I'm hoping anyone who is interested in such a competition will participate.

Good luck to anyone who participates.
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[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
Silicone_Milk
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Re: NoGhost Mapping Competition #2 announced

Post by Silicone_Milk »

are we allowed to get started right now?
ShadoW_86
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Re: NoGhost Mapping Competition #2 announced

Post by ShadoW_86 »

Great news. I think it's really great that such competition is organized. once again we will get many excellent maps to play :).
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cityy
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Re: NoGhost Mapping Competition #2 announced

Post by cityy »

No, Silicone_Milk, somewhen in June. :p
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g0th-
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Re: NoGhost Mapping Competition #2 announced

Post by g0th- »

I put on my wizard hat and cast the spell froze in time until June
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Kaz
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Re: NoGhost Mapping Competition #2 announced

Post by Kaz »

Can I enter kazdm4? I've only worked on it for a couple days I promise! :owned:
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Hipshot
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Re: NoGhost Mapping Competition #2 announced

Post by Hipshot »

I really hope they set the ground rules a lot better this time and requires people to be more legit about creating _new_ levels, I'm pretty sure some of the levels in the last comp had been worked on for quiet some time...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
ShadoW_86
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Re: NoGhost Mapping Competition #2 announced

Post by ShadoW_86 »

:) Heh, you have somebody specific in mind? I can only say, that I didn't start my map before competition, it was done specific for it.
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phantazm11
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Re: NoGhost Mapping Competition #2 announced

Post by phantazm11 »

I am really amazed that ppl are still saying that a decent map can't be made in that short amount of time. I don't think I saw any map that couldn't have been made in the amount of time given for the contest. Sure, there were some huge maps, but what they made up for in space they certainly lacked in details.

Even on top of that, Maverick posted in the NoGhost Forum on Oct. 14th:

"You're welcome to start whenever you want, although the "official" start date isn't until the end of October. Announcing things early gives those people who want to start early the chance to, as well as gives me some extra time to get some lingering sponsors."

In my opinion at least, that would give anyone ample chance to create just about anything they wanted to.

@Hipshot: I was really hoping that you would submit a map. Your maps are some of the best produced for Q3. I really hope you are able to enter this new competition.
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Hipshot
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Re: NoGhost Mapping Competition #2 announced

Post by Hipshot »

@ Shadow, I won't name any specific level or designer, I'm just saying.

@ Phantazm11, I'm pretty sure a decent level can be made within this time frame, however, for some people who work full time and so, that time is more or less reduced with some 40+h a week.

And, I'm not sure I'm gonna enter anything, depends if I can sort out a good new theme...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
dONKEY
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Re: NoGhost Mapping Competition #2 announced

Post by dONKEY »

I'm kinda in the same boat as Skin in terms of prizes, was the same for me last time also. Thing is though I am so damned busy these days without a contest I just wont ever find a reason to actually make a map. Even without prizes I'd still be in.
g0th-
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Re: NoGhost Mapping Competition #2 announced

Post by g0th- »

How are the rules about using old textures that never got finished?

I have a old map project that I abandon a while ago but I figure it would be a cool thing to continue to work on them and create a new map with it for the competition
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obsidian
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Re: NoGhost Mapping Competition #2 announced

Post by obsidian »

Thread pruned.

There's something wrong if there's this much fuckery going on in LEM than actual work. Do you people have too much free time on your hands? Learn to post in the void. To be clear, I'm saying this to a number of you who have just had a half-thread's worth of posts deleted.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Grenader
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Re: NoGhost Mapping Competition #2 announced

Post by Grenader »

lol obs mad
obsidian
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Re: NoGhost Mapping Competition #2 announced

Post by obsidian »

Not really. I'm just saying. ;)
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cityy
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Re: NoGhost Mapping Competition #2 announced

Post by cityy »

First prizes have been made public:

:: Prizes and Sponsors

* -Crucial Memory has donated 3 kits of 2x2GB DDR3 Ballistix PC3 memory
http://mapping.maverickservers.com/

Some more left to be announced. :)
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Delirium
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Re: NoGhost Mapping Competition #2 announced

Post by Delirium »

im in

btw whats the naming of maps like for Q3? would it be _ok_ to use a map name or is it like name/gametype/map no. eg deldm1
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Hipshot
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Re: NoGhost Mapping Competition #2 announced

Post by Hipshot »

I say you can do whatever you want, however, I'm gonna suggest to maverick that levels should have to be named something like mcomp2_mode-name or something... just to make it clear when and for what purpose all levels were made.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
g0th-
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Re: NoGhost Mapping Competition #2 announced

Post by g0th- »

make it a rule that all levels needs to have the same pk3 name as the bsp file. I know some levels missed that in the first competition.
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