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Industrial Public Beta https://www.quake3world.com/forum/viewtopic.php?f=10&t=37440 |
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Author: | Hipshot [ 06-25-2008 04:17 PM ] |
Post subject: | Industrial Public Beta |
Hello, new map. This map, I consider to have the best gameplay of all maps I ever made. Pretty tight, fun TPs, good itemplacements, works great with CPMA and vanilla. 1vs1, 2vs2 and FFA, where I think 3 or maybe 4 players is good, the latter might be just one to much. There's a Quad in TDM mode. It's been tested over and over again at the office with human players. Downside, it's a pretty big download, for some reason (wonder what's that all about)... Bot support is, well, it works, but it's something with the AI, they sometimes run around, shooting at the walls... the performance drops insanely, well well, It's a great map for playing w/o bots =) http://www.zfight.com/misc/files/q3/industrial.rar ~45MB Roaming home from my friend now, I need to sleep =) |
Author: | asiMo [ 06-25-2008 05:15 PM ] |
Post subject: | Re: Industrial Public Beta |
0_0 Amazing use of textures. Will have to wait till I get home to fully enjoy it |
Author: | WHAT!! [ 06-25-2008 06:09 PM ] |
Post subject: | Re: Industrial Public Beta |
You are by far, my favorite mapper for Quake 3. |
Author: | ALMighty [ 06-26-2008 05:24 AM ] |
Post subject: | Re: Industrial Public Beta |
Reeally nice, as always! Haven't played it yet, but it looks great! Seems to play great also. Lots of jumping options. Hehe, good ole Kingpin boxes. |
Author: | MackXX [ 06-26-2008 05:27 AM ] |
Post subject: | Re: Industrial Public Beta |
When I grow up I wanna be just like Hipshot Map looks great, I really like you're non-traditional take on Q3 levels. |
Author: | st3ady [ 06-26-2008 02:22 PM ] |
Post subject: | Re: Industrial Public Beta |
Are these your own textures? I am guessing half life 2, but if they are entirely made by you I say amazing job! looks like a really fun level |
Author: | WHAT!! [ 06-27-2008 12:23 AM ] |
Post subject: | Re: Industrial Public Beta |
How did you do that blending in the terrain on this and History? I read SimonOCs tutorial on how to do it, but even with the map files he provided I couldn't get it to work correctly... |
Author: | Hipshot [ 06-27-2008 03:43 AM ] |
Post subject: | Re: Industrial Public Beta |
Hey. The textures are mostly post produced photos from cgtextures.com, some are mine, boxes from Kingpin and then one lamp and some metal are made by Rorshach. @ WHAT!!, the terrain here is just a atlas, check the texture folder, ground. It's the same as with the lava. Very simple. In history I alpha painted terrain in max and compiled with a different version of q3map2 (q3map2_fs). |
Author: | Fjoggs [ 06-27-2008 08:51 AM ] |
Post subject: | Re: Industrial Public Beta |
Really nice lighting. Good job. |
Author: | sock [ 06-27-2008 01:09 PM ] |
Post subject: | Re: Industrial Public Beta |
Wow looks amazing, top quality textures. I love the attention to detail, like the wooden ledges for connecting upper sections. Very professional looking map. Sims |
Author: | GODLIKE [ 07-01-2008 06:07 PM ] |
Post subject: | Re: Industrial Public Beta |
Tasty stuff. Really good work... Looks great, and has pretty decent flow, too.. |
Author: | ALMighty [ 07-15-2008 08:47 PM ] |
Post subject: | Re: Industrial Public Beta |
I love the lava pits; reminds me a bit of the steel mill in Kingpin. Which is a good thing, I love those and this as well. Great feeling in the lighting in the lower regions especially. The green light you have in some places, and then the red light from lava. Great feeling. How did you paint the ground? It looks really good. You have to teach me how to do that! :P The only thing I thought looked a bit out of place to me was the sky. Seems more cartoony and contrasty compared to the rest of the textures. Not a big thing though. The sun is great. This level is awesome. |
Author: | dichtfux [ 07-16-2008 01:02 PM ] |
Post subject: | Re: Industrial Public Beta |
ALMighty wrote: This level is awesome. Quoted for truth. Nutpicking: * This doorway needs clipping: |
Author: | v1l3 [ 07-16-2008 05:30 PM ] |
Post subject: | Re: Industrial Public Beta |
It'd be very nice if you could get the bots working I want to download it, but it's a pretty large file to play against no one. I'm on dial-up(pout, pout, whine)so.. I've played the hell out of hipshot_dm6, and dm8...with that said, I knows it's a good map. |
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