Quake3World.com Forums
     Level Editing & Modeling
        Q4 sky portal issue.


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: Q4 sky portal issue.

Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 11-20-2005 07:17 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Doesn't matter what I do, where I place my sky portal area, how i texture it etc etc this problem happens.

What happens is that my sky portals work perfectly, but it draws every particle effect in the level over it, and i cant understand why?

Any ideas?




Top
                 

blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 11-20-2005 07:27 AM           Profile Send private message  E-mail  Edit post Reply with quote


Use flat, black texture as a sky instead of caulk, skybox, etc. That's what d3w guys are saying :)



_________________
lukinonline.com


Top
                 

Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 11-20-2005 08:03 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I did try that, but will give it another go :p




Top
                 

Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 11-20-2005 08:14 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Not working, still doing the samn damn thing, i just dont get it...




Top
                 

blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 11-20-2005 08:26 AM           Profile Send private message  E-mail  Edit post Reply with quote


I will check it and let you know.



_________________
lukinonline.com


Top
                 

Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 11-20-2005 08:31 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Thanks dude. At least I can carry on with the level until i find a fix. Its odd.




Top
                 

blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 11-20-2005 10:11 AM           Profile Send private message  E-mail  Edit post Reply with quote


Weird. It works even without this flatblack texture. I tried to reproduce your problem, but I coudn't - it worked properly or did not work at all.
Check the example map I've made and/or send me your level.



_________________
lukinonline.com


Top
                 

Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 11-20-2005 10:20 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Thanks, ill check this, and if i have no luck i'll post the level.




Top
                 
Quake3World.com | Forum Index | Level Editing & Modeling


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.