new hi res q3 texture pak on the way

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Paulomars
Posts: 14
Joined: Tue Feb 05, 2008 5:38 am

Re: new hi res q3 texture pak on the way

Post by Paulomars »

obsidian wrote:Is his web server sitting somewhere in Albania in the back of a shed hooked up to a generator powered by a donkey chasing a dangling withered up carrot?


arf - the truth is that Im supposed to be sharing the rent on the server, but others let me down, so Ive had to again shift to a new server and each time i do that I have to install stuff and upload etc and havent gotten around to it yet.

They are actually finished, but wont be available for a few more weeks, but possibly sooner, but Obsid wont get to use them cos he upset the donkey - he hates carrots
[color=#BF0000][url]http://www.xcsv.net/hires/[/url]
[url=http://ioquake3.org/2010/08/24/high-resolution-creative-commons-texture-replacement-pack/]Download[/url][/color]
AL|EN
Posts: 12
Joined: Wed Mar 12, 2008 1:06 pm

Re: new hi res q3 texture pak on the way

Post by AL|EN »

Any news ?
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FRA_ChaosLegion
Posts: 36
Joined: Fri Aug 13, 2010 2:50 pm

Re: new hi res q3 texture pak on the way

Post by FRA_ChaosLegion »

Very well done. Some are a little too sharp as some people have mentioned. But overall they look really nice. :up:
GT-Agressor
Posts: 3
Joined: Tue Mar 09, 2010 12:43 pm

Re: new hi res q3 texture pak on the way

Post by GT-Agressor »

Hi! I think, it's need to use this textures with parralax/bump mapping (mod q3bers)

last screens here:
http://gt-team.blog.ru/
Paulomars
Posts: 14
Joined: Tue Feb 05, 2008 5:38 am

Re: new hi res q3 texture pak on the way

Post by Paulomars »

Thanks for the comments guys. They are now ready for download - grab them here! :D

DOWNLOAD
[color=#BF0000][url]http://www.xcsv.net/hires/[/url]
[url=http://ioquake3.org/2010/08/24/high-resolution-creative-commons-texture-replacement-pack/]Download[/url][/color]
Anthem
Posts: 399
Joined: Wed Oct 21, 2009 12:34 am

Re: new hi res q3 texture pak on the way

Post by Anthem »

Well done. Congrats on finishing the project. I have to admit, this came out looking quite a bit better than I thought it would.
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AL|EN
Posts: 12
Joined: Wed Mar 12, 2008 1:06 pm

Re: new hi res q3 texture pak on the way

Post by AL|EN »

Thank you !
"I was always convinced that tricks in Defrag movies are simple. Until I tried myself, I realized this was wrong."

| [url=http://www.own3d.tv/video/21932/Angel_Dust][color=#00FFFF]What is Defrag ?[/color][/url] | [url=http://bit.ly/b8P7Z1][color=#FF0000]How to install Defrag[/color][/url] | [url=http://www.q3df.org/registration][color=#FFFF00]Create Account[/color][/url] | [url=http://q3a.ath.cx/][color=#80FFFF]Maps[/color][/url] | [url=http://www.q3df.org/board/viewtopic.php?f=2&t=125&p=1421#p1421]Communities[/url] |
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