Excavated
Extended version of "Eviscerated" from Quake Live, based on my CTF version of q3dm4. So tecnically it's not a rip from QL, but I borrowed a lot of stuff.
[lvlshot]https://sst13.net/pics/13excave4.jpg[/lvlshot] [lvlshot]https://sst13.net/pics/13excave5.jpg[/lvlshot] [lvlshot]https://sst13.net/pics/13excave6.jpg[/lvlshot] [lvlshot]https://sst13.net/pics/13excave7.jpg[/lvlshot] [lvlshot]https://sst13.net/pics/13excave0.jpg[/lvlshot]
The last 2 pictures showing an already slightly newer version. I changed the bend stairs near the YA to make the room a little bit more interesting and the back wall less bland.
Download Q3A version Beta1 (2.2 MB)
PK3: map-13excave_b1.pk3
ZIP: map-13excave_b1.zip
QL version here: https://steamcommunity.com/sharedfiles/ ... 2975881005
Have fun testing... sst13
[BETA] 13excave "Excavated"
[BETA] 13excave "Excavated"
Last edited by sst13 on Mon May 15, 2023 2:49 pm, edited 2 times in total.
[url=https://sst13.de]Q3A Maps - by sst13[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
Re: [BETA] 13excave "Excavated"
I like this! I like a lightning gun on q3dm4 most definitely! Thanks for still putting maps out as well, sst13!!
Re: [BETA] 13excave "Excavated"
Looks greast. Love how timeless the more classic q3 feel is.
Do you ever release the .map files for your project? I'm curous how you're lighting your maps. It's very clean
I started adding the .map file to all my pk3s very early on, because it's nice for anyone who's curious + as a bonus you're basically making backups should you ever lose the original.
Do you ever release the .map files for your project? I'm curous how you're lighting your maps. It's very clean
I started adding the .map file to all my pk3s very early on, because it's nice for anyone who's curious + as a bonus you're basically making backups should you ever lose the original.
Re: [BETA] 13excave "Excavated"
Final Release!
Download Q3A version (4MB)
PK3: map-13excave.pk3
ZIP: map-13excave.zip
QL version here: https://steamcommunity.com/sharedfiles/ ... 2992780595
Have fun!
@Fjoggs: No, I'm not really releasing the map files. I hope this keeps the "noobs" from fiddling around with my maps and uploading stuff that's probably causng shader conflicts with my original maps. :rolleyes:
Most of the time I compile with "-fast -filter -dirty -patchshadows"
Then I also use a lot of point lights for fine tuning the different areas. So, no magic here. Just a lot of testing and tuning.
But if you want to take a look inside, I uploaded the mapfile for you here: https://sst13.de/dev/
Download Q3A version (4MB)
PK3: map-13excave.pk3
ZIP: map-13excave.zip
QL version here: https://steamcommunity.com/sharedfiles/ ... 2992780595
Have fun!
@Fjoggs: No, I'm not really releasing the map files. I hope this keeps the "noobs" from fiddling around with my maps and uploading stuff that's probably causng shader conflicts with my original maps. :rolleyes:
Most of the time I compile with "-fast -filter -dirty -patchshadows"
Then I also use a lot of point lights for fine tuning the different areas. So, no magic here. Just a lot of testing and tuning.
But if you want to take a look inside, I uploaded the mapfile for you here: https://sst13.de/dev/
[url=https://sst13.de]Q3A Maps - by sst13[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
Re: [BETA] 13excave "Excavated"
I'm so happy to see all these maps coming out lately. Thanks for continuing on like you do, sst13. I've sunk so much money into systems to run current games, and I find myself just wanting to play Quake 3 instead lately. The world seems messed up right now, and this game is the only thing that keeps me sane! I love this map, dude.
Re: [BETA] 13excave "Excavated"
Should join us on duffy's server for some games vile! Quake3 is timeless man.
Re: [BETA] 13excave "Excavated"
PS - Thanks for the map sst13! Yoink!
Re: [BETA] 13excave "Excavated"
Nice release, thanks sst!
This is now running on duffs Devotion Unlagged server. \connect nuegados.com
As are all your other releases >:D
This is now running on duffs Devotion Unlagged server. \connect nuegados.com
As are all your other releases >:D
Re: [BETA] 13excave "Excavated"
Much love for sharing it <3sst13 wrote:
@Fjoggs: No, I'm not really releasing the map files. I hope this keeps the "noobs" from fiddling around with my maps and uploading stuff that's probably causng shader conflicts with my original maps. :rolleyes:
Most of the time I compile with "-fast -filter -dirty -patchshadows"
Then I also use a lot of point lights for fine tuning the different areas. So, no magic here. Just a lot of testing and tuning.
But if you want to take a look inside, I uploaded the mapfile for you here: https://sst13.de/dev/
People can use your shaders and textures regardless of you including the .map file or not, so you're not really accomplishing anything there. Most people use others textures/shaders without realising it, since they just show up in radiant if they're using the same q3 install for mapping and playing.
But if you don't want to include them, then that's of course entirely up to you