Double map madness

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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fKd
Posts: 2478
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Location: Wellington
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Double map madness

Post by fKd »

Hello my quake3world friends!

Today I am dropping a double dose of maps i've just released. Both these maps **REQUIRE** the CNQ3 1.52 exes to run, otherwise they are dark as hell. Its due to a new way that external lightmaps are being processed. If you wonder why its too dark, thats why!

Both these are very much designed for CPMA so grab that as well.

Grab the exes here: https://playmorepromode.com/downloads

The first map is a remake of cpm24, i've been working on this a long time and i'm really happy to finally get it out the door :)
**Links removed**

[lvlshot]https://i.imgur.com/bExIplm.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/skw0tKA.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/RYtyCkX.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/v551XMQ.jpg[/lvlshot]

The second is a layout that I did the gfx for called bones_fkd. The original layout was designed by Terifire and with input from a group of folk and many iterations here it is.
**links removed**

[lvlshot]https://i.imgur.com/lZXthvr.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/sCIC2Rr.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/wY7tbzV.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/JiPLjel.jpg[/lvlshot]

Hope you guys enjoy em.

:ninja:

**Note**
I've pulled the links as I'm going to rebuild them with backwards compatibility in mind, updates coming at some point.
Last edited by fKd on Wed Jan 20, 2021 9:15 pm, edited 1 time in total.
LDAsh
Posts: 28
Joined: Sat Dec 17, 2016 1:25 pm

Re: Double map madness

Post by LDAsh »

These are really excellent pieces of work, look beautiful and demonstrate some great mapping skills. I find them very inspirational and have been closely studying them both for ideas for my own mapping.

You should be proud. I encourage everyone to check them out.
v1l3
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Joined: Wed Apr 02, 2003 8:00 am

Re: Double map madness

Post by v1l3 »

Absolutely beautiful. This stuff makes me happy! It made me think of back in the day when, Swelt, was originally working on cpm24, and after he released it, I reviewed it on .::LvL. I miss those days. Seeing these also makes me flashback to when Reflex Arena first came out and they had put up that pic of what looks like a futuristic cpm3, with textures that Reflex never made happen. These maps look somewhat like that. To think if maps like this were being made long ago, people would have gone crazy over them.

Q3A still owns, 20 years later!
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Hipshot
Posts: 1538
Joined: Sun Jan 20, 2002 8:00 am

Re: Double map madness

Post by Hipshot »

I have run around these levels now a few times and looked them over.

I think the bones level looks very nice actually. The cpm24 level I felt was a bit too dark, even with "correct settings".

But yea, that bones level, that was nice running around looking at things inside and outside of the level boundaries!

Good job!
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
fKd
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Location: Wellington
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Re: Double map madness

Post by fKd »

That's weird, none of the testers reported it being too dark. By correct settings you mean cnq3 right?
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Hipshot
Posts: 1538
Joined: Sun Jan 20, 2002 8:00 am

Re: Double map madness

Post by Hipshot »

Ah yea, too dark (for me that is), like the light was a bit uneven in the level, it's probably good for playing in!
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
themuffinman
Posts: 384
Joined: Fri Mar 05, 2010 5:29 pm

Re: Double map madness

Post by themuffinman »

Outstanding work again fKd, especially bones. It'e great to still see maps developed.

A few minor nitpicks for bones:
- the fence shader seems to have a very high sort and will draw on top of simple items and the mega health bubble
- there's z-fighting on the ladder to RA
- the nook to drop down to RA platform could double up as a way to double jump/ramp jump back up. I thought it might work but the slope is too steep.

:up:
Pext
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Joined: Thu Aug 28, 2003 7:00 am

Re: Double map madness

Post by Pext »

That's some sweet brushwork!
Obsessed
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Joined: Sun Aug 14, 2016 9:02 pm

Re: Double map madness

Post by Obsessed »

fKd wrote:Hope you guys enjoy em. :ninja:
I like both maps but Bones - a little more. =) esp that orange light stripe :up:
quBit
Posts: 18
Joined: Thu Dec 17, 2020 12:16 am

Re: Double map madness

Post by quBit »

These screenshots look great but it seems like the download links are down? (Not on lvlworld yet either. Did you submit them?)

Btw, there is some discussion about this new implementation of engine-brightened lightmaps, I'm curious about your opinion on it: https://github.com/ec-/Quake3e/issues/8 ... -755356918

[url=https://trello.com/b/zJp4pE3m/id-tech-3-mapping][color=#FFBF00]id Tech 3 Mapping Trello[/color][/url]
fKd
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Re: Double map madness

Post by fKd »

left a msg on the githud chat.
quBit
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Re: Double map madness

Post by quBit »

Awesome, thank you!
Looking forward to try the maps.

[url=https://trello.com/b/zJp4pE3m/id-tech-3-mapping][color=#FFBF00]id Tech 3 Mapping Trello[/color][/url]
Infernis
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Joined: Thu Feb 17, 2005 12:00 pm

Re: Double map madness

Post by Infernis »

fKd wrote:left a msg on the githud chat.
Where can I download these maps?
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
Infernis
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Joined: Thu Feb 17, 2005 12:00 pm

Re: Double map madness

Post by Infernis »

Infernis wrote:
fKd wrote:left a msg on the githud chat.
Where can I download these maps?
Nevermind, they're in the CPMA map pack.
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
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