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Last post
Q3W Game Server
1
,
2
DooMer
43
418832
10-12-2022 08:20 PM
[
Foo
]
Q3knockOut 1.5.0-beta released
Salinga
19
14488
11-24-2014 07:13 AM
[
CZghost
]
Parametric weapon
D-Meat
18
12350
10-29-2014 07:15 AM
[
D-Meat
]
Railgun Model Color
QuikSw1tch
2
4443
10-14-2014 03:13 PM
[
QuikSw1tch
]
Quake3 integrated wallhack
MrSenator1
2
3403
10-09-2014 09:31 AM
[
MrSenator1
]
Compiling, but code changes not applying
MrSenator1
2
2946
10-04-2014 09:27 AM
[
MrSenator1
]
[gtkradiant] directional entities
D-Meat
2
2810
09-12-2014 11:16 AM
[
D-Meat
]
Baseq3 source commentary
vinny
1
2790
09-06-2014 01:24 PM
[
UglyFoot
]
Best tutorials still alive?
vinny
4
5014
09-05-2014 04:29 PM
[
vinny
]
Adding turrets?
vinny
2
3188
09-05-2014 04:28 PM
[
vinny
]
Customizing TA menus?
vinny
1
2759
08-27-2014 11:26 AM
[
themuffinman
]
Replacing stock Q3 weapons with custom ones
vinny
4
3693
08-25-2014 07:48 PM
[
vinny
]
Easier way to Mod with quake ..
ShoGun-
0
2618
06-14-2014 04:20 AM
[
ShoGun-
]
Making a projectile pass through glass yet leaving a mark
Captaintoottoot
2
3188
06-11-2014 05:22 PM
[
Captaintoottoot
]
q3a mod: slugs and rockets
1
,
2
,
3
,
4
Takkie
136
68023
05-30-2014 12:15 PM
[
Takkie
]
Problem when using more than 16 weapons
Captaintoottoot
2
3357
03-31-2014 07:18 AM
[
Captaintoottoot
]
Vector Positioning at Intermission
nexus024
7
5134
03-22-2014 05:41 AM
[
UglyFoot
]
UT99 physics in Q3
vinny
2
3596
02-16-2014 05:05 AM
[
vinny
]
[ioq3]"Air Rippers" development
D-Meat
31
37103
12-12-2013 12:17 AM
[
D-Meat
]
Anybody can help me???
AfroditaNar
5
3995
11-28-2013 07:41 AM
[
obsidian
]
Grenades explode on impact?
gooball :D
1
2410
11-16-2013 07:39 PM
[
UglyFoot
]
Looping square map
D-Meat
26
16166
10-21-2013 11:38 PM
[
D-Meat
]
[GENERAL] What you don't know about the code
3xistence
6
4967
09-21-2013 04:58 AM
[
themuffinman
]
Media of what you're doing
1
,
2
Kaz
62
34748
09-20-2013 12:20 AM
[
3xistence
]
Unhandled AL error: invalid value
3xistence
8
5697
09-20-2013 12:14 AM
[
3xistence
]
Some baisc questions
turtle342
7
5017
08-28-2013 12:25 PM
[
Eraser
]
Shader Editor recover and update?
CZghost
9
5829
08-25-2013 09:53 AM
[
Eraser
]
CVAR_Update: handle out of range
Eraser
5
4410
08-18-2013 05:32 AM
[
D-Meat
]
CG_FadeColor() and trap_R_SetColor()
themuffinman
0
1997
07-11-2013 11:56 AM
[
themuffinman
]
best place to put your code
3xistence
13
7501
06-22-2013 09:34 AM
[
themuffinman
]
enabling the true type font for your mod
3xistence
24
12322
06-21-2013 01:04 PM
[
3xistence
]
Disable dedicated server cd-check
Darkflame
3
3834
06-03-2013 05:00 AM
[
Sheepsquatch
]
Key captures in cgame
themuffinman
2
2490
05-11-2013 03:46 AM
[
themuffinman
]
Ramp Jumping
themuffinman
7
6213
05-07-2013 12:51 PM
[
eot
]
Delta request from out of date entities.
3xistence
10
6504
05-04-2013 02:52 PM
[
3xistence
]
Making bots walk
Eraser
2
3284
05-03-2013 12:34 PM
[
Eraser
]
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