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Quake3World.com • Search



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Search term used: +shader Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: [BETA] 13arena "Lost Arena"

Posted: 12-05-2020 04:31 AM 

Replies: 15
Views: 9337


sst13 wrote:
@Obsessed: Looks like a shader conflict. Check if you have a previous Beta version of the map in your baseq3 and delete it.

ty, it helped ofc =) very cool map, as usual!

 Forum: Level Editing & Modeling   Topic: [BETA] 13arena "Lost Arena"

Posted: 12-02-2020 09:11 PM 

Replies: 15
Views: 9337


@Obsessed: Looks like a shader conflict. Check if you have a previous Beta version of the map in your baseq3 and delete it.

 Forum: Level Editing & Modeling   Topic: Double map madness

 Post subject: Re: Double map madness
Posted: 11-09-2020 02:21 AM 

Replies: 13
Views: 6358


 Forum: Level Editing & Modeling   Topic: Number of brushes (optimization VIS and BOTS)

Posted: 10-15-2020 12:20 AM 

Replies: 7
Views: 3280


 Forum: General Discussion   Topic: Minecraft - Anyone into it?

Posted: 07-04-2020 11:25 AM 

Replies: 1988
Views: 695103


loving this Sildur's shader pack... (+ PureBDcraft tex pack + Better Foliage)



 Forum: Level Editing & Modeling   Topic: Final - The Immortal Coil - Q3A Map (Tourney / Small FFA)

Posted: 06-18-2020 12:03 PM 

Replies: 14
Views: 6866


 Forum: Level Editing & Modeling   Topic: Light compile Q3Map2 pitch black

Posted: 05-24-2020 08:25 PM 

Replies: 4
Views: 2636


 Forum: Level Editing & Modeling   Topic: Some skinning help (CPMA)

Posted: 04-22-2020 08:55 AM 

Replies: 2
Views: 1978


 Forum: Level Editing & Modeling   Topic: Remove multiple brushes and entities pretty much in one go?

Posted: 03-23-2020 08:37 PM 

Replies: 6
Views: 4192


Alternatively, open up your map in a text editor and do a find/replace on the shader name.

 Forum: Level Editing & Modeling   Topic: Lighting problem in Elite force game map after compile

Posted: 02-29-2020 08:06 PM 

Replies: 15
Views: 7339


 Forum: Level Editing & Modeling   Topic: Lighting problem in Elite force game map after compile

Posted: 02-29-2020 03:39 PM 

Replies: 15
Views: 7339


 Forum: Level Editing & Modeling   Topic: Sort of new map: House of Dissent CTF

Posted: 02-24-2020 02:18 AM 

Replies: 17
Views: 8408


 Forum: Level Editing & Modeling   Topic: Sort of new map: House of Dissent CTF

Posted: 02-23-2020 06:38 PM 

Replies: 17
Views: 8408


 Forum: Level Editing & Modeling   Topic: Sort of new map: House of Dissent CTF

Posted: 02-23-2020 09:33 AM 

Replies: 17
Views: 8408


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 10-25-2019 12:08 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 10-04-2019 05:34 PM 

Replies: 46
Views: 28434


It's a nice demo of all possible blendfunc combinations between 2 shader stages.

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 10-04-2019 02:51 AM 

Replies: 46
Views: 28434


Does this picture about shaders really say anything or is it not true?

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-17-2019 10:40 AM 

Replies: 46
Views: 28434


Yeah, those effects are really nice addition to maps :)

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-17-2019 10:30 AM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-13-2019 02:38 AM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-13-2019 02:17 AM 

Replies: 46
Views: 28434


war, war never changes... :olo:

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-12-2019 11:57 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-12-2019 11:20 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-12-2019 10:59 PM 

Replies: 46
Views: 28434


Calling it now: the first commit will never come

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-12-2019 10:30 AM 

Replies: 46
Views: 28434


Update: the shader editor repository was renamed to GtkShaderEd:
https://github.com/CZghost-Development/GtkShaderEd

Yes, I took inspiration from GtkRadiant, and yes, it will use GTK+ library and will be cross-platform. Developed in Visual Studio for both Windows and Unix-like OS (Mac and Linux).

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-09-2019 01:27 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Easy way for a skybox?

 Post subject: Re: Easy way for a skybox?
Posted: 09-08-2019 05:29 AM 

Replies: 2
Views: 2639


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-08-2019 12:26 AM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-07-2019 11:27 AM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-06-2019 05:07 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-06-2019 03:28 AM 

Replies: 46
Views: 28434


Here's the Quake 3 shader manual:
http://q3map2.robotrenegade.com/docs/sh ... tents.html

It explains everything you need to know about shaders.

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-05-2019 01:44 PM 

Replies: 46
Views: 28434


...| My english is low, they can be typos

 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-05-2019 01:33 PM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-05-2019 04:22 AM 

Replies: 46
Views: 28434


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 09-04-2019 09:53 PM 

Replies: 46
Views: 28434


Hello
Does anyone know how to fix Q3ASE error?
Windows 7 64bit (on the WinXP 32bit virtual machine the same error occurs), in the folder I have 4 files maybe something is missing? : - /.

"Microsoft Visual C ++ 2005 Redistributable" and the rest I have installed.
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