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Quake3World.com • Search



Search found 1459 matches
Search term used: +portal Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: EntityPlus - A single player Q3 mod

Posted: 07-11-2013 03:06 AM 

Replies: 827
Views: 671667


 Forum: Level Editing & Modeling   Topic: EntityPlus - A single player Q3 mod

Posted: 07-11-2013 02:43 AM 

Replies: 827
Views: 671667


 Forum: Level Editing & Modeling   Topic: EntityPlus - A single player Q3 mod

Posted: 07-10-2013 09:30 AM 

Replies: 827
Views: 671667


 Forum: Level Editing & Modeling   Topic: Quake3 Stargates Source by Camel-XP

Posted: 06-16-2013 08:54 AM 

Replies: 16
Views: 10646


 Forum: Level Editing & Modeling   Topic: Quake3 Stargates Source by Camel-XP

Posted: 06-16-2013 08:51 AM 

Replies: 16
Views: 10646


When you go thorugh the portal and it shuts itself off, the "teleporterbrush" seems to have disappeared. Is it hardcoded?

 Forum: Programming Discussion   Topic: Looping square map

 Post subject: Re: Looping square map
Posted: 06-03-2013 01:22 AM 

Replies: 26
Views: 15973


 Forum: Level Editing & Modeling   Topic: My New Mapping Website

 Post subject: Re: My New Mapping Website
Posted: 05-21-2013 11:02 AM 

Replies: 10
Views: 3947


 Forum: Quake III Arena/Quake Live Discussion   Topic: QUAKE III IHV REMAKE + PLAY IT ONLINE WITH HAMACHI AND GAMES

Posted: 05-15-2013 03:48 PM 

Replies: 0
Views: 4765


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 04-04-2013 06:47 PM 

Replies: 7346
Views: 2442402


sst13 wrote:

It sucks you into a nice and warm place...


It reminds me an portal from the 'Sliders' tv series :P

 Forum: General Discussion   Topic: Games you're excited about...

Posted: 04-04-2013 11:55 AM 

Replies: 41
Views: 5174


new rule, the game has to be officially announced.
otherwise, HL4 and Portal 7!!1one

 Forum: Level Editing & Modeling   Topic: jdm2 by Dervish (AKA: "First" Quake mapping attempt)

Posted: 04-02-2013 01:12 AM 

Replies: 15
Views: 8449


 Forum: Programming Discussion   Topic: Looping square map

 Post subject: Re: Looping square map
Posted: 03-16-2013 01:55 PM 

Replies: 26
Views: 15973


 Forum: Programming Discussion   Topic: Looping square map

 Post subject: Re: Looping square map
Posted: 03-12-2013 11:35 PM 

Replies: 26
Views: 15973


 Forum: Programming Discussion   Topic: Looping square map

 Post subject: Re: Looping square map
Posted: 03-12-2013 07:13 AM 

Replies: 26
Views: 15973


 Forum: Programming Discussion   Topic: Looping square map

 Post subject: Looping square map
Posted: 03-05-2013 01:36 PM 

Replies: 26
Views: 15973


 Forum: Programming Discussion   Topic: Creating 6DoF player movement

Posted: 03-04-2013 01:54 AM 

Replies: 24
Views: 15886


 Forum: Programming Discussion   Topic: Creating 6DoF player movement

Posted: 03-04-2013 01:10 AM 

Replies: 24
Views: 15886


 Forum: General Discussion   Topic: We're fucked...

 Post subject: Re: We're fucked...
Posted: 02-07-2013 06:59 AM 

Replies: 58
Views: 7753


 Forum: General Discussion   Topic: We're fucked...

 Post subject: Re: We're fucked...
Posted: 02-07-2013 05:51 AM 

Replies: 58
Views: 7753


 Forum: General Discussion   Topic: We're fucked...

 Post subject: Re: We're fucked...
Posted: 02-07-2013 12:14 AM 

Replies: 58
Views: 7753


 Forum: General Discussion   Topic: We're fucked...

 Post subject: Re: We're fucked...
Posted: 02-06-2013 04:05 PM 

Replies: 58
Views: 7753


 Forum: General Discussion   Topic: We're fucked...

 Post subject: We're fucked...
Posted: 02-06-2013 02:17 PM 

Replies: 58
Views: 7753


 Forum: General Discussion   Topic: Borderlands

 Post subject: Re: Borderlands
Posted: 01-15-2013 12:38 AM 

Replies: 51
Views: 5857


Don Carlos wrote:
Memphis wrote:
Your top 10 must be pretty weak then Donald. Go play some Dark Souls :]


Quake 3
Final Fantasy 7
Sonic 2
Half Life 2
Day of the Tenticle
Gran Turismo
Grim Fandango
Portal 2


thats a solid list. "get out of my miiiind" :olo:

 Forum: General Discussion   Topic: Borderlands

 Post subject: Re: Borderlands
Posted: 01-14-2013 11:33 PM 

Replies: 51
Views: 5857


 Forum: Programming Discussion   Topic: Creating 6DoF player movement

Posted: 12-27-2012 06:29 AM 

Replies: 24
Views: 15886


 Forum: Programming Discussion   Topic: Creating 6DoF player movement

Posted: 12-23-2012 03:26 AM 

Replies: 24
Views: 15886


 Forum: General Discussion   Topic: 10 sidekicks that deserve their own game

Posted: 12-06-2012 06:52 AM 

Replies: 1
Views: 729


 Forum: Level Editing & Modeling   Topic: Optimising

 Post subject: Re: Optimising
Posted: 11-04-2012 02:57 PM 

Replies: 14
Views: 4589


 Forum: Level Editing & Modeling   Topic: Optimising

 Post subject: Re: Optimising
Posted: 11-04-2012 07:03 AM 

Replies: 14
Views: 4589


 Forum: Level Editing & Modeling   Topic: Optimising

 Post subject: Re: Optimising
Posted: 11-04-2012 06:54 AM 

Replies: 14
Views: 4589


 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-18-2012 05:01 AM 

Replies: 22
Views: 12063


 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-17-2012 12:25 PM 

Replies: 22
Views: 12063


 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-15-2012 04:12 PM 

Replies: 22
Views: 12063


 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-15-2012 04:01 PM 

Replies: 22
Views: 12063


I wonder if this possibly is a bug with the 3D-Portal-Viewer in Radiant... pretty strange anyway.

 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-15-2012 12:51 PM 

Replies: 22
Views: 12063


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