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Quake3World.com • Search



Search found 4210 matches
Search term used: +models Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: Problem with lightmap?

 Post subject: Problem with lightmap?
Posted: 08-16-2019 09:46 AM 

Replies: 2
Views: 2265


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 07-24-2019 02:43 PM 

Replies: 7180
Views: 4145011


ModelS 75D? Lol poor ppl...

 Forum: Level Editing & Modeling   Topic: Colour of func_group

 Post subject: Re: Colour of func_group
Posted: 06-22-2019 05:44 PM 

Replies: 4
Views: 3555


sst13 wrote:
I think the color is defined in the "entities.def" file. Like all the other colors, entity box sizes and models.

It's actually "entities.ent" file for Radiant 1.5 and its forks like NetRadiant.

 Forum: Level Editing & Modeling   Topic: Colour of func_group

 Post subject: Re: Colour of func_group
Posted: 06-22-2019 04:28 AM 

Replies: 4
Views: 3555


I think the color is defined in the "entities.def" file. Like all the other colors, entity box sizes and models.

 Forum: General Discussion   Topic: Currently watching..... on the TV

 Post subject: Re: Currently watching.....
Posted: 05-09-2019 05:32 PM 

Replies: 843
Views: 2159372




@Whiskey7 ask on his forum ?

did some oogling, it's a Fractal Design, the S or R models

Define S2 Black

 Forum: Level Editing & Modeling   Topic: MD3 Viewer

 Post subject: Re: MD3 Viewer
Posted: 04-30-2019 11:39 PM 

Replies: 6
Views: 7781


If you're looking to quickly view 3D models from opening them in Explorer, I can recommend this:-
https://castle-engine.io/view3dscene.php

For displaying 3D models on a webpage, I found this pretty easy to set up:-
https://www.x3dom.org/

 Forum: Level Editing & Modeling   Topic: MD3 Viewer

 Post subject: Re: MD3 Viewer
Posted: 04-30-2019 10:37 PM 

Replies: 6
Views: 7781


About Noesis: it shows models without skins.

 Forum: Level Editing & Modeling   Topic: MD3 Viewer

 Post subject: Re: MD3 Viewer
Posted: 04-19-2019 06:25 AM 

Replies: 6
Views: 7781


Perle wrote:
Noesis is a nice tool. Thanks for the tip. Is there a tool to show md3 models on a website?

I guess that you would need to convert them to OBJ format before displaying it online.

 Forum: Level Editing & Modeling   Topic: MD3 Viewer

 Post subject: Re: MD3 Viewer
Posted: 04-15-2019 01:17 PM 

Replies: 6
Views: 7781


Noesis is a nice tool. Thanks for the tip. Is there a tool to show md3 models on a website?

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

 Post subject: (Sort of)Ray Traced Quake 2
Posted: 01-20-2019 01:25 AM 

Replies: 16
Views: 5487


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-24-2018 08:32 AM 

Replies: 8
Views: 4639


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-23-2018 07:43 PM 

Replies: 8
Views: 4639


 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-17-2018 11:09 AM 

Replies: 52
Views: 31626


They can, but vertex lighting will often times look better (for models with relatively small planes) and run faster.

 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-16-2018 03:58 PM 

Replies: 8
Views: 4639


Unfortunately, I don't know which entities does Elite Force use, but map object models are usually loaded via misc_model entity. Check the game development guides for entities you can use.

 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-16-2018 11:51 AM 

Replies: 52
Views: 31626


 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-16-2018 11:32 AM 

Replies: 52
Views: 31626


It's slowly taking the shape more and more :)
Image

I'm now on sides, including rear mirrors :)
In case you wondered, I'm using Blender :D

 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-16-2018 04:43 AM 

Replies: 52
Views: 31626


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-14-2018 07:08 AM 

Replies: 34
Views: 19157


 Forum: General Discussion   Topic: We need a new vacuum cleaner, help me choose

Posted: 12-06-2018 09:28 PM 

Replies: 51
Views: 15898


 Forum: General Discussion   Topic: News of the Weird Nov 16, 2018

Posted: 11-16-2018 12:02 PM 

Replies: 2
Views: 1262


 Forum: General Discussion   Topic: Q3Rally v0.4 is out!!!

 Post subject: Q3Rally v0.4 is out!!!
Posted: 08-21-2018 02:27 AM 

Replies: 26
Views: 67684


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-16-2018 05:59 AM 

Replies: 11
Views: 6705


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-14-2018 11:56 PM 

Replies: 11
Views: 6705


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-14-2018 10:22 AM 

Replies: 11
Views: 6705


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-10-2018 12:39 AM 

Replies: 11
Views: 6705


KittenIgnition wrote:
Using models, sure. But if there was a way to export models as perfect brushwork, then as long as you think with efficiency in mind, there's nothing wrong with it.


Yea probably misunderstood this! I don't think that's possible though, not perfect.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-05-2018 08:27 AM 

Replies: 11
Views: 6705


Using models, sure. But if there was a way to export models as perfect brushwork, then as long as you think with efficiency in mind, there's nothing wrong with it.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-05-2018 04:43 AM 

Replies: 11
Views: 6705


I would advise against this. It's just not a good idea in this engine, even if you are really good at modeling.
Use models as additions not as whole levels for Q3/QL.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 06-17-2018 12:17 AM 

Replies: 11
Views: 6705


 Forum: Level Editing & Modeling   Topic: gg

Posted: 06-16-2018 07:53 PM 

Replies: 11
Views: 6705


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 06-04-2018 10:21 PM 

Replies: 7346
Views: 2503220


 Forum: Level Editing & Modeling   Topic: The Dark Mod 2.06 64-bit is out!

Posted: 05-28-2018 08:27 PM 

Replies: 1
Views: 2083


 Forum: General Discussion   Topic: Harley Owners are Douchebags.

Posted: 05-24-2018 03:08 AM 

Replies: 32
Views: 9323


 Forum: General Discussion   Topic: Harley Owners are Douchebags.

Posted: 05-23-2018 04:45 PM 

Replies: 32
Views: 9323


 Forum: General Discussion   Topic: Harley Owners are Douchebags.

Posted: 05-23-2018 11:47 AM 

Replies: 32
Views: 9323


 Forum: General Discussion   Topic: Harley Owners are Douchebags.

Posted: 05-23-2018 07:06 AM 

Replies: 32
Views: 9323


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