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Quake3World.com • Search



Search found 5413 matches
Search term used: +texture Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 09:33 PM 

Replies: 12
Views: 635


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 11:39 AM 

Replies: 12
Views: 635


Just do it, who cares about that copyright, it's an old game, both of them, who knows why that texture got removed, just replace it with something else or copy it from Q3.

I woulden't even ask or tell, not like anyone would know or find out anyway.

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 08:16 AM 

Replies: 12
Views: 635


 Forum: Level Editing & Modeling   Topic: [BETA] 13night "Vanilla Nights"

Posted: 03-18-2024 01:17 AM 

Replies: 5
Views: 360


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 08:31 AM 

Replies: 12
Views: 635


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-14-2024 03:06 PM 

Replies: 48
Views: 33876


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-12-2024 10:36 PM 

Replies: 48
Views: 33876


 Forum: Quake III Arena/Quake Live Discussion   Topic: Please help: My QL cloud syncing is corrupted

Posted: 03-09-2024 07:09 AM 

Replies: 1
Views: 314


 Forum: Level Editing & Modeling   Topic: mrd3dm2 - Brass Tax

 Post subject: Re: mrd3dm2 - Brass Tax
Posted: 07-29-2023 08:05 AM 

Replies: 10
Views: 2237


This map is great! It reminds me of a mix of old school maps, and it's addictive, it being so vertical. That floor eQ2 texture that you use looks so nice on graphics cards these days. I don't remember that texture looking so detailed in the past. It gets me, it looks so purdy!

 Forum: Quake III Arena/Quake Live Discussion   Topic: Q3 Archaology, Archive Finds, Trivia, Discoveries

Posted: 06-30-2023 02:24 PM 

Replies: 12
Views: 2303


 Forum: Quake III Arena/Quake Live Discussion   Topic: Q3 Archaology, Archive Finds, Trivia, Discoveries

Posted: 06-28-2023 11:10 PM 

Replies: 12
Views: 2303


 Forum: Level Editing & Modeling   Topic: [BETA] 13death_xt "The Place Of Many Deaths CTF - Extended"

Posted: 04-07-2023 06:42 AM 

Replies: 6
Views: 1795


 Forum: Level Editing & Modeling   Topic: [BETA] 13death_xt "The Place Of Many Deaths CTF - Extended"

Posted: 03-29-2023 12:03 AM 

Replies: 6
Views: 1795


 Forum: Level Editing & Modeling   Topic: [BETA] 13death_xt "The Place Of Many Deaths CTF - Extended"

Posted: 03-24-2023 03:17 PM 

Replies: 6
Views: 1795


 Forum: Level Editing & Modeling   Topic: mrd3dm2 - Brass Tax

 Post subject: mrd3dm2 - Brass Tax
Posted: 10-26-2022 10:12 PM 

Replies: 10
Views: 2237


 Forum: Level Editing & Modeling   Topic: UltraViolence - Q1 Conversion

Posted: 10-09-2022 10:45 AM 

Replies: 14
Views: 3332


I played a bit on the second ultrav_hd map, it's darker :q3:
I don't know if the texture scaling is too high, but this is just a suggestion.

 Forum: Level Editing & Modeling   Topic: UltraViolence - Q1 Conversion

Posted: 10-08-2022 01:44 PM 

Replies: 14
Views: 3332


 Forum: Level Editing & Modeling   Topic: Quake Arena Arcade for QL [WIP]

Posted: 09-04-2022 06:18 PM 

Replies: 10
Views: 6569


 Forum: Level Editing & Modeling   Topic: Quake Arena Arcade for QL [WIP]

Posted: 09-03-2022 12:11 AM 

Replies: 10
Views: 6569


 Forum: Level Editing & Modeling   Topic: Ultimate Skybox Pack (3700+ Skies with Shaders)

Posted: 08-31-2022 03:51 PM 

Replies: 5
Views: 2197


 Forum: Level Editing & Modeling   Topic: Importing a Quake 4 .map file into GtkRadiant 1.4 or 1.5

Posted: 08-15-2022 12:36 PM 

Replies: 30
Views: 29105


 Forum: Level Editing & Modeling   Topic: QLive crashes after opening a custom map

Posted: 07-11-2022 03:59 AM 

Replies: 9
Views: 2763


xiripiti wrote:
this map is becoming a nightmare


It happens when you get into messy brushwork and texture creation, if the tech side of you works well, the level will turn out well too. But this can take some time to get used to, a few maps at least.

 Forum: Level Editing & Modeling   Topic: QLive crashes after opening a custom map

Posted: 07-10-2022 09:44 PM 

Replies: 9
Views: 2763


 Forum: Level Editing & Modeling   Topic: QLive crashes after opening a custom map

Posted: 07-09-2022 12:05 PM 

Replies: 9
Views: 2763


 Forum: General Discussion   Topic: Happy Birthday CZghost

 Post subject: Re: Happy Birthday CZghost
Posted: 06-16-2022 04:32 AM 

Replies: 15
Views: 1567


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 05-09-2022 03:25 AM 

Replies: 48
Views: 33876


 Forum: General Discussion   Topic: News of the Weird February 25th, 2022

Posted: 03-01-2022 11:39 PM 

Replies: 2
Views: 783


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 02-09-2022 11:06 AM 

Replies: 46
Views: 27432


 Forum: Level Editing & Modeling   Topic: Shader Editor

 Post subject: Re: Shader Editor
Posted: 02-08-2022 02:13 PM 

Replies: 46
Views: 27432


 Forum: Level Editing & Modeling   Topic: [BETA] 13hell "Hell's Gate - Extended"

Posted: 02-08-2022 08:38 AM 

Replies: 35
Views: 28602


 Forum: Level Editing & Modeling   Topic: EntityPlus - A single player Q3 mod

Posted: 01-26-2022 04:11 AM 

Replies: 827
Views: 684536


Thanks :) Here are the latest files, without rgbGen identity. The backpack texture is included again, but it hasn't changed.

 Forum: General Discussion   Topic: News of the Weird January 21st, 2022

Posted: 01-22-2022 01:30 PM 

Replies: 2
Views: 551


 Forum: Level Editing & Modeling   Topic: [Final] Quadwell

 Post subject: Re: Quadwell [Beta3]
Posted: 01-02-2022 04:35 AM 

Replies: 26
Views: 9365


 Forum: Level Editing & Modeling   Topic: State of the art Q3 lightmap building

Posted: 12-28-2021 08:41 PM 

Replies: 8
Views: 2504


 Forum: Level Editing & Modeling   Topic: State of the art Q3 lightmap building

Posted: 12-23-2021 12:57 PM 

Replies: 8
Views: 2504


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